Making Roblox Studio VR Controller Mapping Work
If you've spent more than five minutes trying to get your game to feel right in a headset, you know that roblox studio vr controller mapping can be a bit of a headache. It's one thing to make a game for a keyboard and mouse, where you have a hundred keys to choose from, but as soon as you strap a screen to your face and pick up two plastic sticks, everything changes. You aren't just clicking buttons anymore; you're trying to figure out how to translate a player's physical movements into something that actually makes sense in the 3D world of Roblox. ...